Projects Available

Students can propose variants of project or new projects. Please contact Prof Daniel Thalmann, for more information on research projects from prospective advisors in the research areas outlined below.

Virtual Reality


  • 3D Tele-presence
  • Perception of virtual environment
  • Virtual sports training
  • Virtual physical rehabilitation, Treatment of phobia
  • Serious games and game special effects
  • Digital heritage, Virtual 3D museums/theatre/cinema
Crowd Simulation


  • Social interaction in crowd simulation
  • Treatment of agoraphobia through Virtual Reality
  • Augmented Reality in crowds
  • Cultural crowds
  • Immersion in crowds
  • Path planning and collision avoidance
3D Fashion & Virtual Beauty Concepts


  • Virtual-try-on
  • 3D hairstyling
  • Virtual body shaping
  • Virtual aesthetical surgery
Medical Simulation and Education


  • Segmentation of Medical Data
  • 3D reconstruction from MRI
  • Multi-scale modelling and simulation of human articulation
  • Sensor-based medical coach
  • Modelling of soft tissues
  • Models of locomotion and grasping for disable people
Virtual Humans Behaviour


  • Avatars and agents : a seamless transition
  • Intelligent virtual humans
  • Modelling of senses for Virtual Humans
  • Gesture coordination, Integration of gestures and speech
  • Autonomous virtual teachers and personal coaches
  • Virtual Presenter (e.g. of PowerPoint presentations)
Social Robotics


  • Interactive and emotional social robots
  • Action recognition
  • Modelling of emotions, personality, intention, memory
  • Decision making processes