About IMI


Director's Message

The Institute for Media Innovation (IMI) is an international interdisciplinary research institute on digital media founded in 2009 by former NTU President Professor Bertil Anderson. The Institute is hosting the BeingTogether Centre, a research Centre on 3D Telepresence. IMI itself has its own research projects funded by NRF on immersive gaming.

IMI/BTC main research vision is the creation of a mixed society, composed of real humans, virtual humans (VHs) and social robots that will collaborate together in various activities in the coming future. To achieve this goal, we pursue interdisciplinary research on understanding the scene and surroundings as recognition of objects from videos, their relationship and meaning, understanding human behaviour and dialog, speech recognition, etc. Our social robots or VHs must be able to understand our actions, whom we are, what we do, what we say and ultimately answer and behave accordingly. They need also to be aware in which surroundings they are and remember main facts and behaviours. Our research is in vision, image and video understanding, decision processes, and in the simulation of social robots behaviour. In addition, we analyse the human computer interaction quality and what is needed to include computer autonomous humans with real humans in a daily life.

IMI/BTC is also hosting several IGS and school PhD students who work on various topics of the mixed society or 3D telepresence. We organize regularly international workshops and conferences and also a monthly IMI Research Seminar.

The main attraction of IMI is the work we do with our social robot Nadine. She has been created 6 years ago and since then, we have continuously worked on new concepts of autonomy, awareness, and naturalness in the interaction with real people. This year, Nadine will work starting in September with AIA insurance as an insurance agent along with the real agents. This will allow us to study how Nadine performs in her specific duties, how the customers perceive her and how the other agents evaluate her and how they feel to work with a humanoid robot.

In addition, we are heavily working on new humanoid robotic parts. Actually, we work on building through 3D modelling and 3D printing humanoid hands including skeleton and skin to allow our social robots to grasp naturally objects and to interact with both arms and hands as a human does.